Blizzard announced a controversial measure. now users are no longer in control of their games

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By parm maan

FILE – Activision Blizzard's booth during the Electronic Entertainment Expo in Los Angeles on June 13, 2013. Britain's regulatory agency is blocking Microsoft's $69 billion deal to buy video game maker Activision Blizzard over fears it could reduce competition in the cloud gaming industry. AP Photo/Jae C. Hong, file)

In recent years, buying games online has become more important than getting our copy in physical format with its box and disc or cartridge depending on the console. Nevertheless, Snowstorm made a more than controversial decision. now consumers do not own titles purchased on their platform.

In a recent statement, the company announced a new agreement with users expressing this way of playing digital games.Your use of the Platform is licensed to you, not sold, and you hereby acknowledge that no ownership or title is transferred or assigned to the Platform or the Games, and that this Agreement shall not be construed as a sale of rights.“.

Advances in technology bring new tools to facilitate the user experience. It helps make every process faster, more efficient and simpler. In this framework, the acquisition of digital names in virtual stores of companies is also implemented (pardon the redundancy). However, given the company's announcement, it's possible that players will start reconsidering achievements in the traditional format.

If the event is already unpleasant, another point in the document states that the company that created the sagas Diablo y: StarCraft:, takes this new “license” to remove the power that the user gets on the headers at any time. That will be before the comment Snowstorm It deems the player to be doing some improper action and thus lead to the title being stolen. These will be key times to see how the video game community reacts to the California company's announcement.

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